Environment creation for real-time animations
These are a few examples of low poly environments with textures and lights baked into them for real-time animation rendering. Sets can also be built modularly for "lego" like construction to save on system resources.
About Me
I am a 3D artist with over 5 years of experience in the video games industry. I have an understanding and hold a degree in visual effects and motion graphics as well. I have had the pleasure to be apart of some very exciting game projects over the years including, COD Modern Warfare 2 & 3, Borderlands, Tron Evolution, and even Duke Nukem Forever. I specialize in hard surface/environment modeling, however I am well rounded and versed in many fields of 3d and digital art, including video commercial advertising and even i phone, Flash casual game art. Samples of my work can be found at the following links. (Website) [login to view URL] (Environment Art) [login to view URL] (Character Art) [login to view URL]
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