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Flag of Turkey Mersin 10 Turkey, Turkey
Member since March 13, 2013
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Experienced in active academic research and development.
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Oct 2005 - Sep 2012 (6 years)

Courses Given: CPE-101 : Introduction to Computing CME-110 : Introduction to Computers CPE-112 : Introduction to Programming (C Programming) CITE-205 : Computer Hardware CPE-221 : Digital Logic Design CPE-248 : Introduction to Cryptography and Network Security CPE-322 : Computer Architecture CPE-341 : Data Structures and Data Organization CPE-348 : Algorithms and Programming CPE-436 : Fundamentals of Neural Networks Administrative Duty: Faculty of Engineering - Course Coordinator

Research Assistant

Sep 2003 - Sep 2005 (2 years)

Modelling of human face for Low bit rate video coding Facial texture extraction and synthesis Facial analysis and animation

Software Developer

Apr 2002 - Feb 2003 (10 months)

User Interface Design Application Development with C++ programming Microsoft Install Shield Programming


Bachelor of Science in Computer Engineering

1999 - 2003 (4 years)

Master of Science in Computer Engineering

2003 - 2005 (2 years)

Philosophy of Doctorate PhD in Electrical and Electronic Engineering

2006 - 2013 (7 years)


Excellence in Advance Technologies Certificate (2003)

EMU Advanced Technologies Research & Development Institute


Face Modeling and Adaptive Texture Mapping for Model Based Video Coding

3D facial synthesis has been frequently used in model based video coding applications and became popular in various multimedia applications. In this paper a 3D face model, its adaptation algorithm and a texture mapping method using two orthogonal photos are presented to solve several 3D estimation problems in model based video coding. We are successfully estimating the frames between the front and the side views of the face. The experimental results show that the proposed Rotation Adaptive Texture Ma

Face Adaptation, Texture Mapping and Animation Using Scalable Head Models for Low Bit Rate Video Coding

Model based video coding techniques have attracted considerable interest in multimedia applications where bandwidth considerations are of utmost importance. 3D facial synthesis has been frequently used in model based video coding applications. The book presents an implementation of a 3D head model, its adaptation algorithm to adapt the model to the different faces and a texture mapping method using two orthogonal face images to solve several 3D estimation problems. The frames between the front and the side

Person Independent Facial Expression Recognition Using 3D Facial Feature Positions

Facial expressions contain a lot of information about the feelings of a human. They play an important role in human-computer interaction. In this paper, we propose a person independent facial expression recognition algorithm based on 3-Dimensional (3D) geometrical facial feature positions to classify the six basic expressions of the face: Anger, disgust, fear, happiness, sadness and surprise. The algorithm is tested on BU-3DFE database and provides encouraging recognition rates.


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