Environment model for the mobile games market

by michaelbaxter

This cave, totalling only 11,084 tris, was created within 3DS Max, the normals were generated using X normal, and the particles within the scene were created within the Unreal Engine (which is also where the scene was displayed and used). More information, images, and videos on this scene are available at michaelbaxter3d.com

image of username michaelbaxter Flag of United Kingdom Stafford, United Kingdom

About Me

$25 USD/hr