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@quabug
Flag of China Chengdu, China
Member since July 12, 2009
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quabug

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I have game development experience for 8+ years (C++, C#, Unity, Cocos2d-x) from awarded game to unknown indie game. And I've been a full-time indie game developer since 2014. This experience extend my skills, not just programming but also, on Game Design, Product Management, Marketing and so on. Skills: - C++14, C#, Scala, Lua - Object Oriented Programming, Data Driven Programming, Data Oriented Design - Unity3D, cocos2d-x, Godot, libGDX - Android Development Toolchain, iOS Development Toolchain - OpenGL, Wwise, Pure Data, Box2D, Bullet - Dependency Injection, ReactiveX, Unit Test, Functional Test - Flatbuffers, Protocol Buffers, XML, YAML, JSON - Firebase, Admob, Flurry, Google Analytics, Crashlytics, Push Notification, In-App Purchase - Play Test, AB Test - Git, Perforce, Mercurial, SVN - Github, Bitbucket, Slack, Agile - Visual Studio, Xcode, Intellij IDEA, Vim
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Experience

Programmer

Mar 2011 - Nov 2014 (3 years)

Gameplay/Audio/Android Programmer

Programmer

Jul 2008 - Aug 2010 (2 years)

Gameplay Programmer

Education

Bachelor of Science (B.S.)

2004 - 2008 (4 years)

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