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I skinned the rig and then lost it and don't want to do it again.
The polygons(~16k), skeleton, and...and textures are there in a Maya project. It's a 3D scanned male in an A pose, being rigged in a T pose
Need of a rigger to rig my character for a student film. Character animation is my major so a great rigger...especially with facial rigging. I would need the rig completed no later than January 4th of 2016.