|Write a Swift 3.0 class to convert IMU Data (gyroscope and accelerometer) into a quaternion
We need a class written for MaxOS in Swift 3.0 which will take given gyroscope and accelerometer data, converting it into a quaternion for use in SceneKit or OpenGL in order to move a 3D object on screen.
All code needs to be accompanied with a brief explanation.
||Software Architecture, Mac OS, Mathematics, Physics, Swift
||Feb 28, 2017
|Convert a 3D character from FBX format to render using Processing 3.0 or OpenGL
||Convert a 3D character from FBX format and Render using processing 3.0
1. I want a software application to convert a 3D character from FBX format and store to a suitable format to draw in processing 3.0
2. I want a function in processing 3.0 to read the new format and draw the converted character. For example, using OpenGL or primitive commands like fill(0, 255, 0) and vertex...
||C Programming, Java, 3D Rendering, OpenGL
||Feb 27, 2017
||Feb 27, 20175d 19h
||Visual Basic, C# Programming, Computer Graphics, OpenGL
||Feb 25, 2017
||Feb 25, 20174d 8h
||Simple interactive drawing using openGL
||Feb 24, 2017
||Feb 24, 20173d 7h
|complete some missing feature in a ready android application
||i worked on a project for a year now and it's nearly done i just need some fetures to be implemented in it :) (i need an AccountManager implementation + graphical user interface with some possibly OpenGL implementation ).
anyway for whoever wants to work with me please keep in mind that i need an experienced app developer because the last feature i intend to add is not that easy .:)
||Graphic Design, Mobile Phone, Android, OpenGL, App Developer
||Feb 24, 2017
||Feb 24, 20172d 20h
|help running c++ code for a kinect v1 program
||there is a kinect v1 program(c++) that has been written in visual studio 2010, with the addition of software like openGL and NiTE. i need help running it. you must have access to a kinect v1 in order to run the code
||C++ Programming, Mathematics, Kinect, OpenGL
||Feb 15, 2017
||Feb 15, 20178d 6h