|Create a trajectory for a projectile in unity3d
||I have a project where I am throwing an object, I need to calculate the path of the trajectory to show the object travelling path, the object is 3d, there will be drag and bounciness too.
So please apply if you are sure about it.
I will do the test on my pc then I will approve the job is done or not.
||Feb 3, 2018
||Feb 3, 2018Ended
|Trajectory of projectile replication.
||Looking for someone that is able to create a bullet trajectory prediction that would include bullet drag.
I can provide the variables that are used and I will provide actual data for what the outcome should be. I want something that will allow me to input the distance to a target and the variables for the projectile such that it will return a time to reach target and the total height drop of t...
||C Programming, Java, C# Programming, C++ Programming, Physics
||Jan 6, 2018
||Jan 6, 2018Ended
|I need someone to help me with my computing project
||I'm trying to make a little mobile app that tests your knowledge on projectiles in M2. I want the user to be able to choose one of three difficulties then the program select a random question of that difficulty which will be displayed to the user. The user will then be taken to the "game" where they can input the value of initial velocity, angle of elevation or distance from target ...
||Freelance, C# Programming, Unity 3D
||Oct 31, 2017
||Oct 31, 2017Ended
| Build a 2D sidescroller Shooter Game
||I have all the graphics to build the game with in-game purchases.
I have everything you need:
Main Character sprite set:
For each gun has its own sprite characters
-3 fire shoot animations fx
-Files AI, EPS, PNG and Spine
All PNG was separated and background transparent
Enemy Sprite set:
3 Evil plants
4 tileset: Grass, De...
||Game Design, Animation, 3D Animation, Unity 3D, Adobe Illustrator
||Oct 12, 2017
||Oct 12, 2017Ended
|Need help with Unity making a projectile without Unity's physics engine
||I need some helping writing a script to launch a projectile at a wall and have it react properly, but I want to do this without using the physics engine provided by Unity.
||Sep 30, 2017
||Sep 30, 2017Ended