3DS Max to Blender 3D Model Conversion

In Progress Posted Aug 15, 2012 Paid on delivery
In Progress Paid on delivery

I have a 3D model originally developed in 3DS Max that I purchased from TurboSquid.com. I used their free conversion service to convert the model to Blender for use in a simulation that uses Blender's game engine. A link to the model is given below:

[url removed, login to view]

There were a few problems in the conversion. A few objects did not convert properly. For example the buildings with the arched entryways no longer have an opening at each arch. It is filled in solid black. The textures all show up properly in the main Blender view port, but the ground texture and some of the buildings disappear when the game engine is started. All of the textures disappear (everything shows up white) when the scene is rendered. A screenshot of the model as rendered by the game engine is attached.

I would like someone to:

1) Fix the arches on the front of the buildings so that there is an opening like in the original model.

2) Fix any texture/mesh issues that are preventing some of the objects from showing up properly in the game engine.

3D Modelling 3D Rendering 3ds Max

Project ID: #2406768

About the project

9 proposals Remote project Active Aug 17, 2012

9 freelancers are bidding on average $64 for this job

narinderbti

Lets team up and discuss further.

$80 USD in 4 days
(11 Reviews)
5.1
CrisCG

Hi, i can help you out with this simple task.

$50 USD in 2 days
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4.2
sudhirsure

i have lots of experience in blender, let's see what is the solution.

$50 USD in 3 days
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0.0
Smajo

Hi! I have extensive experience working in a Blender and Blender GE. Let's finish this job quickly and well.

$100 USD in 4 days
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0.0
ayrads

Hi! I have had over a decade of experience in the gaming industry. I have been using Blender for game development for over two years. I am just the person you are looking for.

$40 USD in 1 day
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0.0