## BIO
| **Personal Information:** | Born in 1964, American citizen, lived in Chicago until the age of 18. Resident of Italy (Milan, Rome) and France (Paris) since 1986. Married with three children. |
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| <font size= "2">**Education:**</font> | High school diploma from University High School, Chicago, Illinois (1981). Bachelor's Degree in Computer Science (1985) conferred by Brown University, Providence, Rhode Island. |
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| <font size= "2">**Languages:**</font> | Mother tongue: English. Fluent in French and Italian. Not fluent in Spanish (but improving). |
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| **Professional Experience:** |
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| Dec. 2004 - Jan. 2007 | ***<a href= "http://www.n-generate.com/">n-Generate</a>, Paris and San Francisco*** |
| | Design and development of a Java-based application suite for a French-American startup, the goal of which is to simplify the creation of documents that respect a given set of graphics guidelines (branding). The solution integrates XSL, JavaScript and Derby embedded database technologies. It was developed in Java in preparation for deployment as a web application but was deployed initially as a Swing-based desktop application. Customers include Capgemini, La Poste, Europ Assistance and Dassault Systèmes. |
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| May 2000 - Dec. 2004 | ***<a href= "http://www.macguff.fr">Mac Guff Ligne</a>, Paris*** |
| | Research and development for a company producing animation and special effects for TV and film. Development of software for modeling, animation, rendering and distributed computing, as well as documentation and support. Among works produced: *Azur et Asmar*; effects for the films *Visitors II*, *Vidocq*, *Irreversible* and *Blueberry*; photorealistic pre-humans for the documentary *Odyssey of the Species*; *Pat & Stan*, a TV series for children on TF1; and many TV commercials. |
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| Feb. 1998 - Apr. 2000 | ***ACS Studio, Rome*** |
| | Design and development of real-time graphics applications for a company specializing in archaeological reconstructions and scientific simulation. Projects included: reconstructions of Roman archaeological sites with 3D navigation; and *Cyclone*, an interactive exhibit for the Tech Museum of Innovation in San Jose, California, and SGI. |
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| Aug. 1990 - Aug. 1997 | ***Videosystem/Medialab, Paris*** |
| | Principal architect of a real-time animation system (hardware and software), in conjunction with puppeteers, artists and authors, and manager of a small development team. The system has been used in the production of many TV programs and films, as well as in scientific simulations and artistic installations. An industrial version of the system was also developed for the visual simulation market. <a href= "http://www.k-racter.com">K-racter</a>, an offshoot of Medialab, continues to work with the system. |
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| Nov. 1988 - Aug. 1990 | ***Sogitec, Paris*** |
| | Project manager for the development of a commercial, broadcast-oriented 3D modeling, animation and rendering package. Responsible for the EEC-funded Cerise project, in cooperation with Cap Sesa Telecom (France) and RTL-Productions (Luxembourg). |
## Area of Expertise
Programming languages: Java, C++, C, Objective-C, JavaScript, Perl, Lisp, sh, csh. Operating systems: Unix/Linux, OS X, Windows. In-depth knowledge of Swing, OpenGL, XSL, XSLT, XML, PDF. Computer graphics software: Maya API and MEL, Softimage API, mental ray. Development environments: NetBeans, Eclipse, Visual C++, Ant, make, Subversion...