I have over four years knowledge of Unreal Engine 4 (UE4) with primary knowledge with UE4's blueprint system, I also have knowledge on other parts of UE4 including: particle effects, material creation, animation, level design and creation.
Other areas of knowledge include:
3D Modelling and animation work using 3DS Max and Maya, of which i have around three years of experience
C++ and C# Visual Studio based programming
Nick is a great guy! Easy to discuss with, generous with his thoughts.
Here is a piece of constructive critique for next time
* better time management and planning - type down what to do and when it has to be finished.
* efficiency - I could feel things could take too long. Better to communicate that some things won't be finished till next meeting, and ask for rescheduling.
Keep up the good work!