UE4 C++ Unreal Engine Inventory system - Actor Component (not bp)
$10-12 USD
Closed
Posted over 3 years ago
$10-12 USD
Paid on delivery
It will be a good if you have experience in creating such a system! - Please write about it!
Feel free to offer your - fair price!
Requirements:
Need to create inventory using design patterns if optimal.
Version of ue4: 4.25.3 (latest)
Write on C++. It should be actor component which I can use right away.
The inventory Requirements:
- width and height
- Drag&Drop items in inventory
- items can occupy multiple slots (1x2, 2x1, 3x3)
- Rotate items on input (key)
- Pop-up window when hovering over an item.
- Item Stacking (Different stack sizes for different types)
- Special slots for equip (something like call func on equip idk this moment)
- Add special functions for work with inventory component like (HasItem(int id), HasItem(string name), DropItem(string name, int count) MoveItem(from int to int...) e.t.c. !!! )
- Code comments for tips
References: diablo2 , dayz, escape from tarkov
Hello,
I have over 15 years of experience in the game industry as well having shipped 5 games.
our experience is both in unreal engine 4/5 and custom proprietary engines.
all our work in guaranteed and fully commented source code.
Kind Regards
Stephen Bishop