A simple medieval terrain with some hills, some basic houses, a couple farms and a forest nearby. Day/night cycle can be included, as it is staple for survival games.
Relevant Skills and Experience
Developing games in Unity3D, programming.
Proposed Milestones
$35 AUD - The project in question
For survival games, have you considered procedural towns and terrains? it has been in vogue the last 4 years.