Hi! I represent a group of awarded developers with me as the coordinator. We´ve been working in the videogame industry since 2002 with impresive results.
Our proposal includes:
1) Game Design development: High Concept document, Scope of work document, Extended High Concept, Content of the game, Level Design of the game, Incremental difficulty and Balance.
2) 2D Flash Art: Game Logo (2 proposals), Splash, Menus, H.U.D.(all interfaces), Characters (design+animations), Environments, Feedback and effects
3) Programming: Flash development, Facebook basic integration, Campaign mode, Blitz mode (weekly leaderboards within friend group), Modular methodology (for future upgrading)
4) Sound Design: Sound FX, 2 music themes (menu + gameplay)
Methodology and milestones deliveries:
A) Work Base: we deliver design documents, iterating on content and scope to stablish a good ground base to work on. Also we start the aesthetic search delivering 2 aesthetical options of your choosing.
B) First Playable delivery: With the objective of starting off on the right track, we will deliver a first version of the game to show the core mechanic of the gameplay. With this first prototype we make sure we understand each other and stablish objectives to fix and solve. At this stage we also
C) Alpha version: Full mechanics programming game included (probably with bugs)
D) Beta version: Full content game included with all levels, graphic and sound content. Version to publish
Contact me for details!