I am making a first person shooter demo using the unreal development kit. This bid is for a few functions that will allow me to test FPS view functionality.
The following things need to be done:
1: Fully implement my animated first person person arms/hands and one weapon. Should look like when a player holds and uses a weapon in counter strike, I will supply the assets. You should make it so that the weapon plays the correct animations/sounds/effects when an action such as shoot, reload, equip is performed.
2: A new weapon class inherited from UDKs standard weapons. These new weapons should feature magazines and reloading with parameters for magazine capacity and number of bullets carried, again like in counter strike. I should also be able to specify the rate of fire, damage and reload time.
3: One weapon type (mac-10) based on the new weapon class.