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26612 Moola Bot

N/A

In Progress
Posted about 18 years ago

N/A

Paid on delivery
I would like to create a bot program that can play on moola.com. Game: Currently there is only one game on moola where a numbered rock (#'s 1-6) is thrown to the center of a balance and each competitor has 6 rocks (numbered 1-6). Both players must then wager a particular size rock to compete for the center rock. If Player A throws a "6" rock to his side of the balance and Player B throws a "1" rock, player A will win both his "6" rock, Player B's "1" rock and whatever size rock that was in the middle of the balance. (Attached is an image for reference). All of the "won" rocks go into the competitor's Score Box. Bot: The bot should be able to play several different playing methods and should know how many points it needs to win the game (32 or better wins the game). The bot should win at least 60% of the time over a 1000 game spread. The bot should be able recognize other player's who are running the bot and there should be a designated winner and a designated loser (alphabetical comparison of username to determine winner/loser). Finally, the bot should have varying degrees of riskiness in which the user can set before letting the bot autoplay. For example, the most risky setting would mean the bot would play at the highest account level possible and wager the max that the particular user's account can handle each game. A more passive setting would mean that the bot would risk a minimum set amount every game. Obstacles: There are several obstacles in creating this bot (I am not a programmer, these are only challenges that I know my chosen programmer will face) 1) In playing I am sure that the program is going to have to have some sort of image recognition created so that it can recognize the different image "rocks" that are used during the game and use them accordingly. 2) Before game play [login to view URL] forces users to watch video advertisements and answer a multiple-choice question based on the advertisement itself. The bot would have to have an input file where the user can manually add question/answers so that the bot can answer the question right when it is faced with one. 3) Every once in a while, esp. if the user plays successively, the user will be forced to enter a turing code so as to prevent bot use :) I am not sure of the complexities in getting around turing images, but if it is a large problem, the browser could be exited out by the bot and re-opened and the account re-logged into. Payment structure: Payment will be done in a 4-part manner. 1) The first payment will be sent before project is started and after contracts have been signed and will amount to 1/4 of the total project cost. 2) The second payment will be sent after a beta version of the bot has been sent to me and the first phase of testing from my end has begun and will amount another 1/4 of the total project cost 3) The third payment will be sent after beta version has been tested and before bugs/issues been fixed. 4) The final payment will be sent after the final version of the bot has been recieved and testing has proven that the bot is successful.
Project ID: 1776830

About the project

Remote project
Active 12 yrs ago

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