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Fix: Rig and Paint Weights for character's elbow in Maya

$10-15 USD / hour

Cancelled
Posted over 11 years ago

$10-15 USD / hour

I need a good rigger in Maya who has a good understanding of anatomy. I have a character and it has rigs and existing paint weights already but the only problem is its elbows. I need someone who can fix the elbows paint weights. I want the elbows to behave like how a real elbow would, especially when the lower arm is closed to the biceps.. etc. Please find attached photo of the elbow. On the picture, the inner parts of the skin (near the elbow part) are looking weird. I've encircled the area. Budget for this project is only $10-15 per hour as you only need to fix the elbow areas of both arms. I guess, this won't even take an hour to do so. Bidder should work this project for ONE hour only, but is open for any revisions if I'm not satisfied with the changes for the elbows. Thank you.
Project ID: 4030673

About the project

2 proposals
Remote project
Active 11 yrs ago

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2 freelancers are bidding on average $19 USD/hour for this job
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I am a expert maya artist. I am interested please send file I will fix that problem in 2 working hours.
$12 USD in 2 days
4.9 (11 reviews)
4.2
4.2
User Avatar
I can fix it in 30 min just hire me right now.. Thanks in advance. Check PMB for detail
$10 USD in 0 day
5.0 (2 reviews)
1.6
1.6
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Hi. My offer includes anatomically correct weight re-paint for both elbows and checking and fixing the rig itself, ie. need for some extra joint(s) in the lower arm for its proper twisting. In case that certain changes to the rig are needed, I will keep you the same functionality as you have now. Best, TT
$25 USD in 1 day
0.0 (0 reviews)
0.0
0.0

About the client

Flag of PHILIPPINES
QC, Philippines
5.0
1
Member since Nov 13, 2012

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